Space Walk Board Game

This is an implementation of the Space Walk board game, written in C++ with ncurses, built using GNU Make. Repository at Gitea, GitHub or GitLab.

Created for the C++ course at Hogeschool Rotterdam.

UML design.
Title screen.
Setting player names.
Message box informing the players of the current phase.
Players take turns putting their space ships onto the planets.
Message box informing the players of the current phase.
Players take turns evacuating the planets, where ships that pass the edges of the board will get sucked into black holes (top and bottom square).
© 2021 Rick van Vonderen